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 Latest Mod Update - Problems Nächstes Thema anzeigen
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Tedi
Vice Admiral


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Playtime: 6687h
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Beitrag Titel: Latest Mod Update - Problems
Verfasst am: 14.11.07 00:21
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I know its probably getting discussed in german somewhere but for all us english speakers then here would be the best place to post;

1) Are we getting our clan mission goods back?, before update we were 2100, 1100,1000,1600 (estimated guess)

2) Some clan memebers are reporting the name on our base as Kubus, instead of fearsome secret, which is very disturbing for them Mr. Green

3) Many peiople are reporting weird reps for example SLF with TD tags lol

any light that admins can shed on these matters along with any other comments made here would be appreciated Thx
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w0dk4
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Beitrag Titel:
Verfasst am: 14.11.07 00:26
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the latest autoupdate as of right now fixes bug 2 and 3.

Clan Depots are getting completely reset with every mod update, i wrote that before somewhere, in the faq thread i think.

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K2







Beiträge: 1737

Beitrag Titel:
Verfasst am: 14.11.07 00:27
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to no3, the reps should be fixed today at 6am or so

Edit:
wodka was faster than me o.Ô
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Tedi
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Beitrag Titel:
Verfasst am: 14.11.07 11:50
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Anyway to stop early morning base kills?

Clanbase Name: Andromeda
Clanbase Health: 99.45%
Clanbase Deaths: 1 (last 7 days)
Last Clanbase Death: 14.11.07 - 07:27
(Health updated: 14.11.07 - 11:44)

Clanbase Name: ~SinCity~
Clanbase Health: 68.2%
Clanbase Deaths: 2 (last 7 days)
Last Clanbase Death: 14.11.07 - 05:56
(Health updated: 14.11.07 - 11:44)

There are players on both sides and freelancers who attack bases when theres no chance of defence, I thought about 2 solutions

(1) Base kills dont register between certain hours maybe 2am - 9am

(2) Base kills dont register when server player count less than a certain number, say 20 players
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RenderG
Corporal




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Beitrag Titel:
Verfasst am: 14.11.07 15:57
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I`d prefer 2), but at least 30
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Tornado







Beiträge: 21

Beitrag Titel:
Verfasst am: 14.11.07 17:22
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you cant rlly stop ppl from attacking ur base, if u cant be there to defend it, dont buy it
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Hawc





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Beitrag Titel:
Verfasst am: 14.11.07 17:33
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Then, if all would think like you, no one would have bases because no one gets up in the middle of night so he can defend base.


Zuletzt bearbeitet von Hawc am 14.11.07 17:34, insgesamt einmal bearbeitet
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Chrom
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Beitrag Titel:
Verfasst am: 14.11.07 17:34
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yeah...good answer Tornado..that means u don't have a RL ^^...so,i'm sorry for u Razz...and that's pretty unfaire,so maybe a time program as Tedi said could be implemented...would make it more fairely Razz

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Harvox
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Beitrag Titel:
Verfasst am: 14.11.07 17:36
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that's already discussed in this thread

And as I already said, killing base doesn't give clans_any_disadvantage, so I don't really get why you complain so much.
But if you want to answer, do it in the other thread please, one is enough
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[TCEagles]crashbx
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Beitrag Titel:
Verfasst am: 14.11.07 20:33
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As harvox said there is no clans disadvantage if clan base gets killed it's just too make some fun, thats why we also moved clanbase in gamma too make things more hot in gamma ;D No matter how many times base will be "destroyed" at least there is not spawn war just at 1 base/planet but it goes base too base and this is how wars in freelancer should go.
Only thing i hate is that clan missions are time limited... For example we got alot of members working 15:00 - 23:00 When i get home 1 hour drive away i am allready too late too make clanmission and next day when i try too make clan mission i must w8 and than get ready too work.
If clanmissions could be done: 7:00 am - 2:00 am would be more dynamic.

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Texas
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Beitrag Titel:
Verfasst am: 14.11.07 20:47
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For clan mission it is now at 30 people in server you can do it at any time.


For base killing at night, let them do it it does not make you more or less clan, your resources are not use only on Battle ship kill it is, so let the freelancers have fun, i have also defend our base at 5 am your time, thats 10 pm my time, i see it as fun and makes me know that we are important for them
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InFiNiTy
Sector Admiral


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Beitrag Titel:
Verfasst am: 14.11.07 21:12
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Nice that 30 ppl because wait to 16:00 (at my time) very booring :/
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