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[TCEagles]crashbx
Fleet Captain


     


Playtime: 2237h
Webmissions: 1
Beiträge: 952
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Titel: New models for clan Bases or Clan battleship
Verfasst am: 05.12.09 16:04
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°°SwEePeR°°
Lieutenant Commander


     

Playtime: 8624h
Webmissions: 75

Beiträge: 892
Wohnort: ~SinCity~
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Titel:
Verfasst am: 05.12.09 16:05
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Ye looks realy great but then the Mod cant be longer optinal.... |
_________________ >>Fun4ALL<<
„Ein Kluger bemerkt alles, ein Dummer macht über alles seine Bemerkungen.“
Heinrich Heine |
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General Jack
Admiral


     

   
Playtime: 1584h
Webmissions: 19

Beiträge: 4139
Wohnort: asdasd
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Titel:
Verfasst am: 05.12.09 16:08
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a mix between X3 and Stargate Atlantis ^ ^ |
_________________ ok
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X-22~Blackbird

   

Beiträge: 3468
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Titel:
Verfasst am: 05.12.09 16:09
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or Freelancer 2.0...  |
_________________ Paran[O.I.A] |
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HappyMeal
Vice Admiral


     

   
Playtime: 1121h
Webmissions: 33

Beiträge: 1968
Wohnort: Erlangen
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Titel:
Verfasst am: 05.12.09 16:11
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General Jack hat folgendes geschrieben: | a mix between X3 and Stargate Atlantis ^ ^ |
correct
the tower in the first picture looks much like the atlantis from SGA |
_________________ Cheating is often more efficient (Seven of nine) |
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[TCEagles]crashbx
Fleet Captain


     


Playtime: 2237h
Webmissions: 1
Beiträge: 952
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Titel:
Verfasst am: 05.12.09 16:22
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This one looks cool sleepership in asteroid
Dunno how is with optional stuff but, as i know if u dont have mod u simply dont see the base and you cant interact with it, but anyways u kinda gotta have mod on hc afterall if u wanna experience full gameplay on it. |
_________________ Western Alliance - 301st TCEagles Squadron
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]Imperium[Bas
Commander


     

   
Helper Rank I
Playtime: 1250h
Webmissions: 36

Beiträge: 4651
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Titel:
Verfasst am: 05.12.09 17:36
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it *could* be still optional..think over; the client can just request the models and textures if it knows there are some...without any client-info he won't and so he just wont see the bases as it is irght now. |
_________________ Discord: Bas#0679
Invalid Validation Solution |
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Franz_Fredinand

Beiträge: 184
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Titel:
Verfasst am: 06.12.09 09:43
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The Human Warship looks great, if you would remove this needles, it would also fit FL-style...and that sleepership dock is also nice, but what sense would it make in FL? |
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M1C²
Chief Petty Officer


   
HHC Technikteammember und Raumpfleger
Playtime: 546h
Webmissions: 16

Beiträge: 1347
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Titel:
Verfasst am: 06.12.09 10:12
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Der server hatt ja 2 Cores...
Man könnte doch den HHC laufen lassen und, bis Freeworlds da is, nen Mod-Server aufmachen XD
Fehlt nurnoch n modding team  |
_________________ MY GAME IS DIRTY
"If the Server isn't exploded, it will come online again"
w0dk4: "Keiner hat den fl source, außer mir "
Nosfi: "Ich hab bei Freelancer schon lange aufgehört das tatsächliche ablaufdatum zu ermitteln"
grip: "Sorry, aber ich glaube bei dir setze ich mir mal die admin-willkürmütze auf." |
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Franz_Fredinand

Beiträge: 184
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Titel:
Verfasst am: 06.12.09 10:14
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Freeworlds?
n modsever...*schwärm* |
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P!ng0
Petty Officer


 
Playtime: 763h
Webmissions: 4

Beiträge: 1614
Wohnort: Schleswig-Holstein
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Titel:
Verfasst am: 06.12.09 11:35
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General Jack hat folgendes geschrieben: | a mix between X3 and Stargate Atlantis ^ ^ |
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_________________ [Phönix-Staffel] Forum
Posted Image, might have been reduced in size. Click Image to view fullscreen. |
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[-::TA::-]Just
Fleet Admiral


     

     

 
Playtime: 1262h
Webmissions: 208

Beiträge: 1680
Wohnort: Wien
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Titel:
Verfasst am: 06.12.09 12:50
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nice! |
_________________
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[APHEX]
Lieutenant Commander


     


Playtime: 3030h
Webmissions: 56

Beiträge: 2796
Wohnort: Sin-City // Honshu System
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Titel:
Verfasst am: 06.12.09 18:25
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wow some of them look real awesome. my favorit is the asteroid with the Sleeper-ship inside  |
_________________
When you change the way you look at things, the things you look at change! |
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sure3212000
Admiral


     

 
Playtime: 3796h
Webmissions: 276
Beiträge: 308
Wohnort: SinCity
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Titel:
Verfasst am: 06.12.09 19:01
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nice bases.... but current bases itself has more effect on fps ..... n this looks advanced n rdy to take more fps off from poor pcs.... |
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iContaste
Commodore


     

 
Playtime: 983h
Webmissions: 41

Beiträge: 1185
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Titel:
Verfasst am: 07.12.09 15:16
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This warship looks awesome.  |
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General Jack
Admiral


     

   
Playtime: 1584h
Webmissions: 19

Beiträge: 4139
Wohnort: asdasd
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Titel:
Verfasst am: 07.12.09 17:22
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and this looks imba[/img] |
_________________ ok
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Franz_Fredinand

Beiträge: 184
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Titel:
Verfasst am: 07.12.09 18:06
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this does not look like FL... |
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SolCommand

Beiträge: 2
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Titel:
Verfasst am: 09.12.09 08:28
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Hey guys.
I'm glad to see you like some of my models and I hope you'll enjoy blowing them up ingame Just wanted to let you know I updated my blog and now contains pictures of ALL my models. I will also update the download archive with the latest textured models in a couple of hours in case you wanna download them.
And btw, that station is inspired from Stargate Atlantis, one of my favorite shows
Laterz  |
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~Delta-Proxima~
Sector Admiral


     

     

   
Playtime: 2036h
Webmissions: 117

Beiträge: 3322
Wohnort: Berlin
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Titel:
Verfasst am: 09.12.09 09:02
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Franz_Fredinand hat folgendes geschrieben: | this does not look like FL... |
As far as i can see it it is an Asgard-Mothership from Stargate.  |
_________________ Remember :
Hard work always beats skill until skill works hard. |
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General Jack
Admiral


     

   
Playtime: 1584h
Webmissions: 19

Beiträge: 4139
Wohnort: asdasd
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Titel:
Verfasst am: 09.12.09 10:14
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The pirate base is a power plant on X2
X2 the threat is one of the best sci fi game that I played |
_________________ ok
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SolCommand

Beiträge: 2
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Titel:
Verfasst am: 10.12.09 01:21
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General Jack hat folgendes geschrieben: | The pirate base is a power plant on X2
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Hmm, I never played the game so I wouldn't know |
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noobitrader
Chief Petty Officer


   
Playtime: 265h
Webmissions: 2
Beiträge: 568
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Titel:
Verfasst am: 10.01.10 17:50
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great idea's crash^^ how about the repair ship? there were plans for that one too, right?
I would like to add another idea. perhaps someone else had this idea already posted but whatever.
When we are docked at a cruiser or battleship with /dock, we launch from a base in that system and get summoned to the location of the carrier. Is it optional to launch from a carrier? that would make it more realistic  |
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